Lysendral VR is an ongoing concept for an immersive VR experience. The goal is to create a medieval city where players can immerse themselves in a fascinating fantasy world through light and shadow puzzles, interactive NPCs and a dynamic environment.
Currently in the concept phase – first tests with prototypes for interactive mechanics are in progress!
Lysendral VR is my ambitious North Star project on which I base my asset, addon and plugin development.
⚠️ Current status: Lysendral VR is in an early concept & prototyping phase. Not yet a complete game – but first playable mechanics are being tested!
Lysendral is a medieval city full of intrigue, magic and history. It was once an important imperial residence in the Lysandrian Empire, founded by Lysander Ardynus in the year 777 of the Cycle of the Isfyre. Today, its ancient buildings stand as witnesses to a bygone era, while the city itself exists in a fragile balance between order and oblivion.
⚠️ Note: The world will be gradually expanded & tested based on technical feasibility and community feedback!
The main focus of Lysendral VR is on immersiveness. A believable world is created not only through impressive backdrops, but through real interaction. The environment should be tangible – not just a backdrop, but a place that you can interact with.
From my point of view, this means above all:
What does that mean in concrete terms?
Lysendral VR is a concept in active development.
Current status:
Planned next steps:
Important note: Lysendral VR is not a finished game, but a concept in development!
Lysendral VR is an ongoing concept that grows with every step – and you can help!